Phoebe Rig

Phoebe’s rig features a fully articulated face with automation processes such as mouth corners and cheeks pinching in as the jaw opens, and each nostril curling as a side of the lip snarls. Her hair is rigged using wire deformers and her skirt is rigged using three ribbon rig setups that can work in tandem. Her body has IK/FK capability on her limbs and a spine that can squash and stretch. Her sweater uses blendshapes to create folds at the bend of her arms. Phoebe’s rig process utilized Python script to help speed up the process.

Seagull Rig

This seagull rig uses surfaces and UV pins to allow control over areas of feathers for the animator to be able to manipulate. The rig features controls that allow for an automatic wing fold. The seagull has IK/FK capabilities on its legs, an FK chain down its tail, and the ability to manipulate both halves of its beak with an FK tongue that follows both the top and bottom of the beak.

Seagull Model by Cara Fulton

Liza Dynamic Hair Rig

Utilizing Maya’s nHair physics, Liza’s ponytail and two side strands each have their own switches to smoothly turn on and off their own simulation, as well as switch between IK and FK controls. The hair dynamics can be further adjusted with controllers that can be animated. Each controller also has an attribute to easily adjust the start curve attraction for each hair strand and the ponytail.

Armadillo Rig

This armadillo rig has a fully articulated face rig including controls to mimic eyebrow movement with the shell above his eyes. The spine can switch between an IK/FK blend that can squash and stretch to a fully FK chain to roll him up into a ball. He has IK/FK capabilities on all four legs. The tail can switch between advanced controls that allow for more complex poses and simple controls where every other joint copies the rotation of the previous joint. This rig process utilized Python script to help speed up the process.

Armadillo Model by Lesley Marroquin

Backpack Rig

This backpack rig has the ability for the animator to control how unzipped the bag is using a motion path that follows the bag’s deformations. The rig utilizes ribbon rig setups on both backpack straps, and the ability to deform the top, middle, and bottom of the bag.

Backpack Model by Nidhi Sharma